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{( Fairy Tail: Magic & Spell Upgrades )}----- --- -
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The Guide - --- -
Magi Database - --- -
The Roleplay - --- -
Token Exchange --- -
- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -( Red Font is indicative of a hyper-linked URL leading to relevant material.
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-- Synopsis: - --- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- --- -
- -- --- -- -Any developmental upgrades revolving around
Ethernano, a
Magic Type or spell will be found in here, including short a synopsis and appraisal for members to review and plot for. Prices aren't negotiable.
--: Requisitions should be posted as individual threads in
The Token Exchange for a member of the administration to review, approve and deduct the designated amount of
Magi Tokens from that user account.
Copy & Paste desired upgrades into that thread for clarity's sake, thus speeding things up.
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-- In Stock: - --- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- --- -
- -- --- -- - Increased Ethernano, +500 to MAX MP;--: Price: 250 Magi Tokens.
Passively and permanently boost a character's personal reservoir of magical energies by 500 MP.
( Maximum Purchases: Fifteen per character, appraised at 7.5K MP. )
Increased Magic Drip, +1 MP Return;--: Price: 250 Magi Tokens.
Passively and permanently boost a character's Magic Drip per - turn return by a value of 1 MP.
( Maximum Purchases: Four per character, reaching +10 MP at Zero Class. )
Intuitive Magic, Ahead of the Curve. --: Price: 750 Magi Tokens.
This will enable a character to justifiably begin at B - Class Magi with full understanding of the magical basics, spell slots and associated passive capabilities. Experience is strongly recommended.
( ****Note: This promotional package does not include any free Specialties. )
Second Origin, Rejuvenate 50% MP;--: Price: 1,000 Magi Tokens.
Second Origin will instantly increase a character's Magic Points by exactly half its own MAX Ethernano value when activated, rejuvenating spent MP; it can only be used once per thread.
( ****Note: Characters must be S - Class or higher to achieve a "Second Origin." )
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-- M. Types: - --- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- --- -
- -- ----- -- - Scrub Magic Type Slot, Create Vacancy. --: Price: 250 Magi Tokens.
This is self explanatory in effect and should only be considered after a magic - type has been truly tested and found unsuitable, as no Magi Tokens will be refunded for past purchases. No take - backs.
( ****Note: Once erased the Magic Type and all its spells will be permanently lost. )
1 Star Magic Type, Custom Common Magic;--: Price: 250 Magi Tokens.
1 Star Magic Types are considered "common" in general effect and in scarcity, encompassing all of the one - dimensional concepts, elements and magically induced feats. Believed to be the easiest to master.
( ****Note: Canon Magic Types: Fire Magic, Charm Magic, Poison Magic, etc. )
2 Star Magic Type, Custom Exotic Magic;--: Price: 500 Magi Tokens.
2 Star Magic Types are considered "exotic" in general effect and in scarcity, encompassing all of the two - dimensional concepts, elements and magically induced feats. Regarded as an advanced mastery.
( ****Note: Canon Magic Types: Requip Magic, Maker Magic, Takeover Magic, etc. )
3 Star Magic Type, Custom Lost Magic;--: Price: 1,000 Magi Tokens.
3 Star Magic Types are considered "forgotten," exceptionally rare remnants from an age long past, encompassing all of the multi - dimensional or otherwise distinguished concepts, elements and feats.
( ****Note: Canon Magic Types: Slayer Magic, Gravity Magic, Weather Magic, etc. )
4 Star Magic Type, Custom Black Magic;--: Price: 1,500 Magi Tokens.
4 Star Magic Types are considered "Black Arts" and will only come in the form of adaptive spells acquired from the Auction House, in parody of canon Books of Zeref; definitively one - of - a - kind.
( ****Note: Canon Black Arts Spell: Nemesis, from the fourth Book of Zeref. )
Tertiary Magic Type, High Magic Aptitude;--: Price: 1,000 Magi Tokens.
3rd Magic - Types will never reach full mastery but they'll always be useful, usually as convenient utilities or supplements to improve the effects of a character's primary or secondary magic - types.
( ****Note: 3rd Magic - Types are inhibited, only extending to T - 2 spells. )
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-- E. Spells: - --- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- --- -
- -- ----- -- - Spell Slot: +1 5th Tier Spell.
--: Price: 25 Magi Tokens.
Increase a character's repertoire by one T - 5 spell; from a primary, secondary or tertiary magic - type.
( Maximum Purchases: Three per character, Spell Evolution included. )
Spell Slot: +1 4th Tier Spell.
--: Price: 50 Magi Tokens.
Increase a character's repertoire by one T - 4 spell; from a primary, secondary or tertiary magic - type.
( Maximum Purchases: Three per character, Spell Evolution included. )
Spell Slot: +1 3rd Tier Spell.
--: Price: 100 Magi Tokens.
Increase a character's repertoire by one T - 3 spell; from a primary, secondary or tertiary magic - type.
( Maximum Purchases: Three per character, Spell Evolution included. )
Spell Slot: +1 2nd Tier Spell.
--: Price: 200 Magi Tokens.
Increase a character's repertoire by one T - 2 spell; from a primary, secondary or tertiary magic - type.
( Maximum Purchases: Three per character, Spell Evolution included. )
Spell Slot: +1 1st Tier Spell.
--: Price: 400 Magi Tokens.
Increase a character's repertoire by one T - 1 spell; from a primary, secondary or tertiary magic - type.
( Maximum Purchases: Three per character, Spell Evolution included. )
Spell Slot: +1 Zero Tier Spell.
--: Price: 500 Magi Tokens.
Increase a character's repertoire by one T - 0 spell; from a primary, secondary or tertiary magic - type.
( Maximum Purchases: Three per character, Spell Evolution included. )
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