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| └→ The Job Board | Topics | Posts | Last Posts |
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| ψ Difficulty: Variable.
Common Jobs come in a wide variety of forms, catering to the needs of an entire city, kingdom or a single proprietor. Morality is highly relevant.
| Fair: 5 MTs | Good: 10 MTs | Great: 15 MTs | Superb: 20 MTs |
| 0 | 0 | | | ψ Access: B - Class+.
S - Class Jobs are expected to be particularly difficult and will require the expertise of at least one S - Class Magi, though B - Class+ Magi may come.
| Fair: 20 MTs | Good: 25 MTs | Great: 40 MTs | Superb: 50 MTs |
| 0 | 0 | | | ψ Access: S - Class+.
SS - Class Jobs are expected to have a high mortality rating, where even an S - Class Magi may be pushed beyond their limitations and defeated.
| Fair: 40 MTs | Good: 60 MTs | Great: 80 MTs | Superb: 100 MTs |
| 0 | 0 | | | ψ Access: S - Class+.
10 Year Jobs have gone over a decade without reaching resolution, thus attaining a new level of difficulty with a driving backstory; very hard.
| Defeat: 50 MTs | Success: 150 MTs | Superb: 250 MTs |
| 0 | 0 | | | ψ Access: S+ - Class.
100 Year Jobs have gone over a century without reaching resolution and should only be approached by an Ascendant Magi and team; super hard.
| Defeat: 100 MTs | Success: 250 MTs | Superb: 500 MTs |
| 0 | 0 | | | ψ Access: Any Magi.
Illegal Activity comes in a wide variety of forms but is exclusively aimed at criminal or Black Magi willing to incur the Magic Council's wrath.
| Rewards will always be scaled to synchronize with legal Jobs. |
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